Search & selection for
the video games &
3D Industry worldwide

Welcome to Recruit3D

...the new name in games industry search and selection, brought to you by games industry recruitment veteran Fran Mulhern.

Founded in the belief that there’s a better way to serve the needs of the games industry, Recruit3D has at its core a stringent “no spam” policy – for both candidates and studios alike. With extensive experience of recruiting into development studios, we’re perfectly placed to ensure an exact match between studio and candidate, based on technical ability, project, mutual aspirations and goals. Recruitment companies will often say that recruitment is a sales industry. We believe otherwise: we believe that it’s a service industry, and that those best placed to service it are recruiters who know their stuff and are passionate about games.

That’s where we come in.

Useful games industry links: (now incorporating IndustryGamers) is the world's leading games industry website. Get insight from todays industry leaders with news, interviews and analysis of global gaming trends.

Region lock stubbornness costs Nintendo a PR win

Maintaining this anti-consumer policy for so long is symptomatic of bad corporate decision-making

Posted on 29 May 2015 | 7:59 am

What to do when you're Blind-sided

Tiny Bull Studios thought it was working on a totally unique idea, until they saw another developer Kickstart essentially the same game

Posted on 29 May 2015 | 1:00 am

Ncsoft West reveals new executive team

Eight new hires since December 2014

Posted on 28 May 2015 | 11:41 pm

GameStop sees Q1 profit rise 8.5%

Retailer enjoys better-than-expected quarter as revenues and same store sales climb, and DLC for Mortal Kombat X fuels digital

Posted on 28 May 2015 | 10:02 pm

EA's FIFA 16 adds female players

And COO fights back against sexist complaints

Posted on 28 May 2015 | 7:41 pm

Google Play games revenue jumps 50% - App Annie

Games still represent a small slice of overall time spent on mobile, however, for most countries

Posted on 28 May 2015 | 4:00 pm

Take-Two "blessed" by less competition - Zelnick

Head of Grand Theft Auto publisher says there are really only four companies left in AAA business, doesn't mind being a fast follower in VR

Posted on 28 May 2015 | 3:48 pm

Van Caneghem launches new mobile studio

"I call this the renaissance of gaming"

Posted on 28 May 2015 | 3:00 pm

22Cans names Simon Phillips as new CEO, Molyneux remains creative director

Company "begins a reboot" after troubled period

Posted on 28 May 2015 | 12:36 pm

UK's Watchdog program to air investigation into Sony

Digital refunds policy comes under the spotlight

Posted on 28 May 2015 | 12:08 pm

Starbreeze set to acquire Valhalla engine

$8.6 million stock deal must receive 90 per cent approval at forthcoming general meeting

Posted on 28 May 2015 | 10:46 am

TIGA publishes free equal opportunities templates

Osborne Clarke and Stevens & Bolton pen documents for use by all

Posted on 28 May 2015 | 10:18 am

SGN hires Activision veteran as VP of communications

Ryh-Ming Poon brings extensive experience from GameFly, Machinima and Activision

Posted on 28 May 2015 | 9:49 am

Twitch bans AO rated games

Manhunt 2, Hatred and Leisure Suit Larry: Magna Cum Laude are among those excluded

Posted on 28 May 2015 | 8:54 am

Oculus Rift will cost in the "$1,500 range" with a PC

CEO hints at setup costs for the virtual reality headset

Posted on 27 May 2015 | 11:41 pm

Bonuses should be tied to innovation, not profit - Raymond

The former Ubisoft exec speaks out on the problems and pressures of AAA development, will announce new plans in July

Posted on 27 May 2015 | 10:31 pm

Seasun Entertainment opens US office

"Definitely a critical audience as we expand into global markets"

Posted on 27 May 2015 | 6:51 pm

Witcher 3: Wild Hunt tops Japanese chart

67,000 units sold

Posted on 27 May 2015 | 6:20 pm

Scopely makes major investment in Digit Game Studios

"Partnering with Scopely enables us to quickly grow our team"

Posted on 27 May 2015 | 5:00 pm

Sony admits first-party lineup "a little sparse"

Andrew House says PS4 maker is placing a greater emphasis on securing third-party support, calls Vita and PS TV "legacy platforms"

Posted on 27 May 2015 | 4:36 pm

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